The game released worldwide on 10 November 2017, and unlike its predecessor, had a strong focus on offline singleplayer gameplay. On 2 June 2017, EA and Ghost Games revealed Need for Speed Payback. Electronic Arts later confirmed in their January 2017 earnings call that the next game in the franchise was in development and was set to be launched during EA's fiscal year 2018 (Comprising from April 2017 to March 2018). The game released on 3 November 2015 and received mixed reviews.Īs of January 2016, Ghost Games had begun development on the next Need for Speed game to be released in 2017. The game, titled Need for Speed, was a formal reboot of the Need for Speed franchise. Ghost Games revealed their next game in the franchise on, through a teaser trailer. In 2014, Electronic Arts CEO Andrew Wilson announced that there would not be a new Need for Speed game that year, making it the first year since 2001 that a Need for Speed game was not released. Developers working with the studio under contract were immediately let go, while full-time employees were told to either take severance pay and leave the company or to join the team working on Visceral Games' Battlefield spinoff, Battlefield Hardline, due for release the following year. The same sources also confirmed that an unannounced Need for Speed title had been put on hold. On 1 February 2014, multiple sources confirmed that studio-wide layoffs had occurred at Ghost Games UK. The game was released on 19 November 2013. At the time, 80% of British developer Criterion Games staff moved to Ghost Games UK to help grow the studio. It was also confirmed that the game was in development at EA's Ghost Games studio in partnership with Criterion Games and that Ghost Games would become the main developer of all future installments in the Need for Speed franchise starting from 2013. ĮA confirmed the next title in the Need for Speed series, Need for Speed Rivals, with a teaser trailer on, following marketing material teasers days before. Ghost is headed up by former DICE executive producer Marcus Nilsson, who previously led development on games including Battlefield 2: Modern Combat, Battlefield 2142 and Shift 2: Unleashed. Ghost's website went live at the same time and called for potential staff to apply for a range of open positions. EA Gothenburg was re-branded as Ghost Games as of 15 November 2012. On 22 October 2012, the series' main developer at the time, Criterion Games, confirmed that EA Gothenburg was working on a title in the Need for Speed franchise, but did not reveal the level of involvement or when the title would be released. According to the CVs of employees, much of the studio's staff had worked previously on major racing titles, including Forza Horizon, Need for Speed: The Run, Project Gotham Racing and Race Pro. Initially established in 2011 as EA Gothenburg, it was reported that the studio would focus on the development of games using the Frostbite game engine and was developing a game in the Need for Speed franchise.
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